Saikoro game engine in Lisp
Here at Neurobat we consecrate one day per sprint as a Lab Day, i.e. a day when, not unlike what Google does, we are free to work on whatever we want. Today was Lab Day and I took the opportunity to brush up my Lisp skills by writing a game, inspiring myself heavily from Conrad [...]
Posted on May 20, 2011 at 11:40 am by lindelof · Permalink
· 2 Comments
In: Programming · Tagged with: game, lisp, saikoro
In: Programming · Tagged with: game, lisp, saikoro
